From Wikipedia, the free encyclopedia:
Sim City, or SimCity Classic, is a city-building simulation video game. SimCity features two-dimensional graphics and an overhead perspective. The objective of the game is to create a city, develop residential and industrial areas, build infrastructure and collect taxes for further development of the city. Importance is put on increasing the standard of living of the population, maintaining a balance between the different sectors, and monitoring the region’s environmental situation to prevent the settlement from declining and going bankrupt. Gameplay: The objective of SimCity is to build and design a city, without specific goals to achieve. The player can mark land as being zoned as commercial, industrial, or residential, add buildings, change the tax rate, build a power grid, build transportation systems and take many other actions, to enhance the city. Once able to construct buildings in a particular area, the too-small-to-see residents, known as “Sims”, may choose to construct and upgrade houses, apartment blocks, light or heavy industrial buildings, commercial buildings, hospitals, churches, and other structures. The Sims make these choices based on such factors as traffic levels, adequate electrical power, crime levels, and proximity to other types of buildings—for example, residential areas next to a power plant will seldom appreciate to the highest grade of housing. In the Super NES version and later, the player can also build rewards when they are given to them, such as a mayor’s mansion or a casino.
The primary source of income is taxation, though some income can also be generated by legalizing gambling or placing certain “special” buildings such as military bases or federal prisons. The player may also make deals with neighbouring cities to sell or buy services, as long as a connection is made to the neighbour for that service, such as electricity cables. The player may also have to deal with disasters, such as fires and tornadoes, or fictional crises such as monster attacks. SimCity titles are predominantly single-player games, with a few exceptions, including the “Network Edition” of SimCity 2000, the Unix port of the original SimCity, and SimCity (2013).
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