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From Wikipedia, the free encyclopedia:
Streets of Rage 2 was developed by an ad hoc team of several companies: Sega, Ancient, Shout! Designworks, MNM Software and H.I.C. Ancient’s Ayano Koshiro was the lead graphic designer and one of the game design planners, while her brother Yuzo Koshiro composed the music. The game was programmed by the same team as the original.

Upon release, Streets of Rage 2 received critical acclaim and topped sales charts for months. The game is commonly regarded as the best entry in the series, the best beat ’em up game for the Sega Genesis, and is considered one of the greatest video games of all time.

Like the previous game, Streets of Rage 2 is a side-scrolling beat-em-up in which one or two players fight against waves of enemies while picking up weapons and items along the way. Along with returning characters Axel Stone and Blaze Fielding, the game introduces two new characters; Max Thunder, a slow-moving but powerful wrestler, and Eddie “Skate” Hunter (known as Sammy Hunter in the Japanese release), the brother of previous game’s Adam Hunter who can move around quickly with his rollerblades. In addition to standard attacks, which have been expanded from the previous game, each character can perform a unique Blitz Attack by double tapping a direction before attacking. Replacing the police car attack from the previous game, each character can perform Special Attacks which can deal extra damage or attack enemies from all directions at the cost of the player’s health. Along with the main campaign, two players can also fight against each other in the game’s Duel mode.
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