Super Mario World is a 1990 platform game developed by Nintendo for the Super Nintendo Entertainment System (SNES). The story follows Mario’s quest to save Princess Toadstool and Dinosaur Land from the series’ antagonist Bowser and his minions, the Koopalings. The gameplay is similar to that of earlier Super Mario games: players control Mario or his brother Luigi through a series of levels in which the goal is to reach the goalpost at the end. Super Mario World introduced Yoshi, a dinosaur who can eat enemies, as well as gain abilities by eating the shells of Koopa Troopas. Gameplay: Super Mario World is a 2D side-scrolling platform game in which the player controls Mario or Luigi, the protagonists of the game. The game has similar gameplay to earlier games in the Super Mario series – Super Mario Bros., Super Mario Bros. 2, and Super Mario Bros. 3 – but introduces new elements. As well as dashing and jumping, the player can also fly or float with the aid of the Cape Feather and P-Balloon and can execute the new Spin Jump move. The game has 96 level exits in total. The player navigates through the game via two game screens: an overworld map and a side-scrolling course. The overworld map displays an overhead representation of the current world and has several paths leading from the world’s entrance to a castle. Paths connect to action panels, fortresses, ghost houses, castles, and other map icons, and allow players to take different routes to reach the world’s goal. Moving the on-screen character to an action panel or castle allows access to that course. The majority of the game takes place in these linear levels, populated with obstacles and enemies, which involves the player traversing the stage by dashing, jumping, and dodging or defeating enemies.The player is given a number of lives, which are lost if Mario comes into contact with an enemy while Small Mario, falls into a bottomless pit, gets crushed, or runs out of time. The game ends when the player runs out of lives, although the player can continue from the most recent save point (a successfully completed castle, fortress or haunted house) by selecting “Continue”. Each world features a final stage with a boss to defeat; each of the seven worlds features fortresses controlled by one of the Koopalings, and the player also battles Bowser in his castle in the seventh and final world.